What is python?
If you don't understand this,
don't worry. Just skip it and move
on.
Python is an interpreted
programming language. For those
who don't know, a programming
language is what you write down to
tell a computer what to do.
However, the computer doesn't read
the language directly - there are
hundreds of programming languages,
and it couldn't understand them
all. So, when someone writes a
program, they will write it in
their language of choice, and then
compile it - that is, turn it in
to lots of 0s and 1s, that the
computer can easily and quickly
understand. A windows program that
you buy is already compiled for
windows - if you opened the
program file up, you'd just get a
mass of weird characters and
rectangles. Give it a go - find a
small windows program, and open it
up in notepad or wordpad. See what
garbled mess you get.
But that windows program is
compiled for windows - no other
machine can run that program,
unless it has windows. What Python
is, is a language which is never
actually compiled in full -
instead, an interpreter turns each
line of code into 0s and 1s that
your computer can understand this.
And it is done on the fly - it
compiles the bits of the program
you are using as you are using
them. If you were to quit the
program and come back another day,
it would compile the bits you are
using, as you are using them,
again. Seems a waste of time?
Maybe, but the fact is that when
you come back another day, you
might be using a Windows instead
of a Mac. You might send the
program to a friend, who uses
another type of computer. Or you
might post your program on the
internet, where everyone using all
different types of systems might
download it. That is the wonder of
an interpreted programming
language - it is like a language
that EVERYONE can understand.
So why will civIV use Python?

Remember that garbled mess that
you got when opening a program in
notepad? Not much use to anyone,
apart from the computer. And there
is no reliable (or legal) way of
turning that program back in to a
programming language that you or I
could understand.
The same is with Civ3 AI - it
is compiled into a garbled mess.
Nobody can understand it, and most
of all, nobody can change it. Only
Firaxis can change the AI, and
they can't share the logic behind
it with anyone.
With cIV, they decided to
change that - they would leave the
AI uncompiled in the language of
Python, and have it compiled
on-the-fly by an interpreter. This
is so that Joe modder can look at
the AI and change it, yet when it
is neede to be used, the python
interpreter turns it into 0s and
1s for your computer to
understand. And it isn't
permanently compiled into a
garbled mess - you are still left
with python code, that you can
read, understand, and MODIFY!!!!!
How to install python?
- First download
Python-2.4.1.exe by following
this link. If you are a dialup
user, keep in mind that the file
is around 10MB
- Run the file you just
downloaded, and follow the
prompts.
OK! Hopefully now everything is
good! Now, to test if that just
worked, type this in your DOS
window:
|
Code Example 1 - Testing the
installation |
|
python -V |
If you forgot a CAPITAL V, you
will accidently load python in
verbose mode. Give it a go, see
what happens. Just press CTRL-D to
quit, or type 'quit' for quit
instructions.